Project: Fire Angels - Brother-Techmarine Irius

Yes, I'm back. And with a model, no less!

After bouncing from idea to idea, never getting too deep into any of them, I have finally settled myself on another Badab War Chapter: the Fire Angels.

Since the Chapter's specialty is armoured assault, I figured that having a Techmarine was not a bad idea. After raiding my bitz box, I came up with the following model. The backpack was the trickiest part and though the servo-arm looks a bit small (especially compared to those on the official Games Workshop Techmarines), it should look fine once I get him a retinue of servo-arm Servitors to go with him. The fluffy explanation is that the Techmarine uses his smaller, more precise arm for minute repairs, whereas his Servitors are the ones who do the heavy lifting. Sounds good to me, at least!

Anyway, I should have this bad boy painted up by tomorrow, so expect an update then.

Thanks for looking!


#14 - Mapping out the Hamad Sector

Above, you may recognise the map found on pages 12 and 13 of the 'Ravenor Omnibus' by Dan Anbett. It is a representation of the Scarus Sector, a small section of Segmentum Obscurus where the adventures of Inquisitor Eisenhorn and Inquisitor Ravenor unfold.

Inspired by Abnett's stories, I have started to lay down the foundation of my very own story about one of the Inquisition's agents: Inquisitor Erwen Bakar (also known as Lord Renan Taillefer). As such, I have created the Hamad Sector situated in the south of Segmentum Tempestus (north of Gryphonne IV, west of Ophelia VII, far south of the Sabbat Worlds and just to the east of the Veiled Region). This is where the story (or stories, you never know) will unfold and so I thought that I'd draw up a map of the area, in a similar fashion to the map shown above. Here is the result so far, and I will be working on it some more tonight.

This sector will also double-up as the area of the Imperium in which the armies of my gaming group will fight each other, further altering the history of the sector and creating an even richer backdrop for us to play with.

Note: I do realise that the map is still in its very early stages of creation and there's not much to show/comment upon, but I did promise an update tonight and I didn't manage to get any painting done today, so here's the impromptu stand-in.

Thanks for looking!


#13 - Doom Legion Brother Harun

Happy New Year!

Amongst school work, traveling to the UK (and stocking up with hobby supplies) and the winter/end-of-year festivities, I haven't had much time for painting and so wasn't expecting to have anything to show in this post. However, I have launched myself into a new project and have finished the first model, Brother Harun of the Doom Legion, 5th Company, 6th Squad.

As you can see, he is not attached to his base. That's because I'm actually going to make and paint a proper base (crazy, I know). Here's what it currently looks like...

Doesn't look too appetising right now, but it's a start. Currently, I'm going for a desert-themed base so we'll see how that turns out.

I've also started on Brother Harun's squad mate, Brother Jahangir.

As you can see, he's still very WIP, but I should be able to get him finished by tomorrow evening if all goes well, so expect an update then!

Thanks for looking!


#? - Mantis Warrior project intro story draft

It was among the blasted ruins of a Rhino that the squad regrouped. Shahin looked at each of his brothers, taking in the losses they had suffered: Javed and Harun had been vaporised by a lucky Vindicator shell. Brother Omid was shot in the head by an enemy sniper hiding somewhere among the dunes. Zhubin, the squad sergeant, had been immolated by ethereal flames cast upon him by a Librarian of the now-renegade Chapter. Shahin had personally made sure that the wytche had paid for his murder; his bloodied head now hung from the Astartes' belt, his eye holes now dark vacant spaces. Now, only four of them remained, all ready to avenge their fallen brothers in blood.


#? - Mapping out the army list (Part 1)

Map of the Pale Stars region (Badab War books by Forge World)

The Mantis Warriors army that I have started is part of a wider project that I am part of, alongside three other members of the Bolter and Chainsword forum. Our goal is to recreate parts of the Secessionist Chapters (to refresh people's memories, that's the Astral Claws, the Lamenters, the Executioners and the Mantis Warriors) and to build our own narrative around these forces, taking them through various events of the Badab War. Because it is a joint project, we are all going to start our own forces at the same time and so I am restricted to only painting a model or two, reading up on the Badab War and the Chapters involved, brainstorming ideas and creating an army list. The last item of that list is what I'm going to be writing about today as it is something that has bothered me for a while and I can't seem to get my ideas straight on the matter. However, since my long drivels on the subject will probably take up quite a lot of space, I'm dividing this into multiple parts and doing a "mini-series". Anyway, forward I go with part 1 - the Mantis Warrior Chapter Tactics!

Some of you may know that Forge World recently released a set of Chapter Tactics for the Chapters that they have featured in their Imperial Armour books (with the exception of those which already have a Chapter Tactic* from the main Codex, such as the Raven Guard who were in IA vol. 8). As the Mantis Warriors were featured in IA vol. 10, they received a set of rules and I was pleasantly surprised when I read them.

The Mantis Warriors (Progenitors: White Scars)
Once the silent warders of the Endymion Cluster, in the wake of the Badab Wars the Mantis Warriors have been bound to a century long penitent crusade which may well see the end of the Chapter before its conclusion. One of the rare descendants of the savage White Scars, the Mantis Warriors’ millennia of isolation on the far edge of human space has left them much changed from their origins. Experts in the art of guerrilla warfare and the sudden application of violence from concealment, the Mantis Warriors are subtle and cunning killers, wreathed in mysticism, who strike with the fury of an unexpected storm.

Shadow Killers: Infantry models in this detachment gain the Move Through Cover and Hammer of Wrath special rules. In addition, on any turn in which they declare a charge from within a terrain feature that grants a cover save (not including any terrain piece purchased as a Fortification choice), they gain the Furious Charge special rule. Note that units which contain models with any variant of the Bulky special rule do not benefit from this special rule.

Children of Prophecy: A force whose primary detachment has Chapter Tactics (Mantis Warriors) may re-roll failed attempts to Seize the Initiative where this is a factor in the mission being played. In addition, any Mantis Warriors Librarians may generate Psychic powers from the Divination discipline instead of the disciplines listed in Codex: Space Marines if the controlling player chooses.

The main advantage of taking the Mantis Warriors Chapter Tactic is the access to the Divination psychic power table, which has many interesting and useful powers to augment the abilities of nearby units. I won't be doing a full analysis of the psychic powers in this post (keeping that for another day), but I do believe that it is a very powerful buff if used properly and that the Prescience power is not necessarily the default, auto-take power in the list, despite its direct and welcome effects.

*For those of who haven't read the new Codex: Space Marines, the Chapter Tactics are basically a set of rules that are unique to each of the main Second Founding Chapters and their successors which allow you to (in theory) play your army as described in the fluff that GW has released over the years.


#12 - Mantis Warrior painting update

I've gotten some more work done today on the Mantis Warrior Space Marine. There's still a lot to do, but he's getting there in terms of what he'll look like in the end (well, except for the weathering and battle damage that I'm planning to on applying).

And here's a picture taken outside during the day to give you an idea of what the colours are like in good lighting conditions!

I'm really enjoying painting this colour scheme, it's definitely less of a chore compared to the Imperial Fist armour! If I get bored with one section of the model, I can switch to another and continue like that until it's finished, which is great! Hopefully I'll get him finished by mid-week, when I'll post another update.

Thanks for reading!

#11 - Mantis Warriors WIP shot

Very short post today, I hope that you won't mind that too much.

I went to a painting session at my local store and managed to get as far as this with my Mantis Warrior.

Nothing spectacular but I am liking the way he's coming along. Still, there's lots more to do and I shall get to work on him a bit later on today, which means that I'll have more pictures of him rather soon.

Thanks for reading!